AUSTRALIAN CS2 SURF
Pace Surf / Servers
PLAY PACE SURF
Servers
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Join opens Steam. You can also copy the connect command into your CS2 console.
COMMUNITY ACCOUNTABILITY
Warnings, bans & voice timeouts
Punishments apply across Easy, Hard and Private. Voice timeouts mute speech only. Expired and revoked cases stay in the history.
Appeals are handled through Discord. Include the case ID when contacting an admin.
| Player | Type | Status | Reason & audit |
|---|---|---|---|
| Loading history... | |||
COMMUNITY
Player rankings
Every map counts. Bonus rewards count at 30%. Stage times do not award points.
How points & ranks workTier rewards, placements and surfer titles
Finish maps, improve your personal bests and climb the rankings. Your total adds up the points from every eligible map and bonus you have completed. There is no map cap, and stage times award no points.
1. Start with the map tier
Each completed map earns a baseline. Your position on its leaderboard adds a share of that tier’s world-record (WR) reward.
| Tier | Baseline | WR reward | WR total |
|---|---|---|---|
| 1 | 25 | 250 | 275 |
| 2 | 50 | 500 | 550 |
| 3 | 100 | 750 | 850 |
| 4 | 200 | 1,000 | 1,200 |
| 5 | 400 | 1,250 | 1,650 |
| 6 | 600 | 2,000 | 2,600 |
| 7 | 800 | 3,000 | 3,800 |
2. Add your placement reward
In the top 10, add the following percentage of the WR reward to your baseline. Equal times share the same position and reward.
- #1 · WR100%
- #280%
- #375%
- #470%
- #565%
- #660%
- #755%
- #850%
- #945%
- #1040%
Example · tier 3, rank #5
100 + (750 × 65%) = 587.5 → 588 points
Outside the top 10
First remove all Top 10 PBs from that route, including tied Top 10 positions. The faster half of the remaining PBs earns a group reward. Each PB belongs to Top 10, one group, or completion only; these categories never overlap.
| Group | Finish within | Share of WR reward |
|---|---|---|
| G1 | Top 3.125% | 25% |
| G2 | Top 6.25% | 25% ÷ 1.5 ≈ 16.67% |
| G3 | Top 12.5% | 25% ÷ 1.5² ≈ 11.11% |
| G4 | Top 25% | 25% ÷ 1.5³ ≈ 7.41% |
| G5 | Top 50% | 25% ÷ 1.5⁴ ≈ 4.94% |
Group percentile = your position among the remaining PBs ÷ the number of remaining PBs. Exact boundaries qualify: with 42 finishers and 10 Top 10 PBs, #11 is first of the remaining 32 (3.125%), so it is G1. With 19 finishers, #11 is first of 9 (11.11%), so it is G3. Small leaderboards can have no G1 or G2; nobody is rounded up into a group. Outside the top 10 and these groups, you still receive the baseline. Top 10 counts your current main-map PBs ranked #1–#10, including WRs and tied placements. Each map counts once; repeat finishes, bonuses and stages do not increase this count. G1–G5 on profiles count current main-map PBs on enabled, ranked maps in these groups. Disabled-map records remain in your history but award no points or groups. Bonuses use their own leaderboard and the same grouping for bonus points, but do not add to main-map group counts. Stages do not award points or groups. Existing PBs are recalculated automatically as the leaderboard changes; repeat finishes do not add extra groups or points.
Bonuses & personal bests
Each bonus has its own leaderboard. Use the parent map’s tier and your position on that bonus, then multiply the whole baseline-plus-placement reward by 30%.
Example · tier 3 bonus, rank #5
[100 + (750 × 65%)] × 30% = 176.25 → 176 points
- Points are rounded once at the end; half-points round up.
- Only your best time per map or bonus scores. Repeating the same completion does not stack points.
- Existing personal bests count automatically. Points can rise or fall as leaderboard positions and group sizes change.
- Only enabled maps and normal surf records count. Stage records remain available for timing and comparison.
Your overall rank & title
Your overall rank is your position by total points across all maps and bonuses. Equal totals share a rank; the next position skips accordingly. Titles follow the rules below, in order. Complete five different eligible main maps to move beyond Provisional.
- Provisional
- Fewer than 5 maps
- God
- Overall #1 + at least 25 maps
- Legend
- Top 0.5%
- Master
- Top 1%
- Elite
- Top 5%
- Expert
- Top 10%
- Veteran
- Top 25%
- Skilled
- Top 50%
- Surfer
- Everyone else with 5+ maps
Title percentages use the number of surfers ahead of you divided by the ranked population. You must be below the listed threshold, so an exact boundary falls into the next title bracket. These title brackets are separate from the G1–G5 map groups.
| Rank | Surfer | Points | Maps | Top 10 | Breakdown |
|---|---|---|---|---|---|
| Loading rankings… | |||||
LEADERBOARD
Map records
| Rank | Surfer | Time | Finishes | Replay |
|---|---|---|---|---|
| Loading records… | ||||
LIVE ACTIVITY
Recent improvements
Loading activity…
MAP POOL
Maps
| Map | Tier | Type | Surfers | World record |
|---|
PLAYER LOOKUP
Find a surfer
Look up personal bests, rank and recent runs.
RATED BY SURFERS
Map Rankings
Average in-game rating out of five stars. Each surfer’s latest rating counts once per map. Unrated maps appear last, without a score. These ratings are separate from player ranking points.
| Rank | Map | Tier | Type | Average rating | Ratings |
|---|
Rank is within your filters; equal averages share a rank. Check the rating count or set a minimum before comparing maps with very few votes. Rate maps from the in-game finish report.
PLAYER GUIDE
Commands
Type these in game chat. Reviewed for Pace V2. Find a command by name or what it does.
[brackets] are optional; <angle brackets> need a value. Replace the placeholder rather than typing the brackets. For on/off settings, leave the value out to toggle.
Practice tip: saving a location keeps your run active. Loading one, teleporting to a stage or using noclip enters practice. Use !r for a fresh map run.
No commands match. Try another word or choose all categories.
Timer & routes
!helpAlso: !commandsShow player commands in chat and your developer console.
!pacehelpOpen the in-game command guide by category.
!rAlso: !restartRestart the main map. Spectators must join T or CT first.
!startpos [reset]Save your preferred position inside the main start zone, or clear it with reset.
!s <stage>Also: !stageTeleport to a stage for unranked practice; cancels your ranked map run.
!rsAlso: !restartstageRestart the current stage on staged main routes. The main timer continues; an existing practice run stays practice.
!b [number]Also: !bonusGo to a bonus start. Omit the number for bonus 1.
!rbAlso: !restartbonusRestart your current bonus.
!repeatRepeat the current bonus or independent stage. Main-map stage repeats use practice; linear maps restart main.
!stageattempt <stage>Start an independent stage attempt. Records require certified independent stage starts; otherwise it is practice.
!mapinfoShow the map tier, stages/checkpoints, max velocity and WR.
!stagesShow stage support for this map.
!bonusesList this map’s configured bonuses.
Practice & saved locations
!saveloc [name]Save position, view and velocity without interrupting your run. The new save becomes selected.
!loadloc [name or number]Also: !teleLoad the currently selected save. A new save is selected automatically; loading enters practice.
!prevlocAlso: !teleprev; css_prevloc; css_teleprevSelect the previous saved location without teleporting. Use !loadloc to load it.
!nextlocAlso: !telenext; css_nextloc; css_telenextSelect the next saved location without teleporting. Use !loadloc to load it.
!locsList your saved locations.
!delloc [name or number]Delete the selected or specified saved location.
!clearlocsClear saved locations; this does not restore a ranked run.
!pauseFreeze your current position in unranked practice.
!resumeResume your paused practice position and velocity. Ranked eligibility is not restored.
!noclipToggle unranked practice noclip.
!ncspeed <500-2000>Set your practice noclip speed.
!paint [on|off|undo|clear|hide|show]Open private route-marking tools, or control your markings. Only you see them.
Records & profiles
!profile [SteamID64]Open your V2 profile and records hub, or a profile by SteamID64. Repeat to close. Replaces the old !pace command.
!pbShow your PB on this map.
!wrShow the current map WR.
!top10Show the map’s top ten.
!rankShow your position on this map’s leaderboard.
!points [player]Show overall points and rank.
!ranksShow the global points top ten.
!mapstatsShow global statistics for the current map.
!stagepb <stage>Show your stage PB.
!stagetop <stage>Show the stage top ten.
!stagewr <stage>Show the stage WR.
!bonuspb <bonus>Show your bonus PB.
!bonustop <bonus>Show the bonus top ten.
!bonuswr <bonus>Show the bonus WR.
!finishpage [next|prev]Change split pages in an open finish report.
!finishcloseClose your finish report. A quick E tap can restart from the report.
Replays
!replay [1-10|pb]Watch a main-map top-ten replay or your PB. With no argument, reopen active controls or start WR playback.
!replay menuBring hidden replay controls back.
!replay stopAlso: !stopreplayStop your replay. Bot replay viewers remain in spectator.
!stagereplay <stage> [1-10]Also: !sreplayWatch a saved stage replay.
!bonusreplay <bonus> [1-10]Also: !breplayWatch a saved bonus replay.
!replay pausePause replay playback.
!replay resumeContinue replay playback.
!replay seek <seconds>Seek to a time in the replay.
!replay speed <0.25-4>Set playback speed.
!replay frame <number>Seek to a frame.
!replay step <frames>Move forward or backward by frames.
!replay stage <number>Jump to a recorded stage.
!replay aSet the beginning of an A/B loop.
!replay bSet the end of an A/B loop.
!replay clearloopClear the A/B loop.
!replay loopstageLoop the current replay stage.
!replay bookmarkBookmark the current replay position.
!replay prevbookmarkGo to the previous bookmark.
!replay nextbookmarkGo to the next bookmark.
!replay clearbookmarksRemove replay bookmarks.
!replay compareShow comparison details against the reference replay.
!replay practiceLeave playback at the replay position for unranked practice.
!wrbotWatch the shared looping WR bot. Join spectator with !spec first; needs an available WR.
!replay bot [1-10|pb]Experimental spectator-bot playback. Use !spec first; one personal session per server and it will not interrupt existing WR-bot viewers. High-ping improvement is not yet confirmed.
!path [on|off]Toggle your private WR chase trail, synchronised to leaving the start zone and reset with your run.
HUD, appearance & spectating
!hudsettingsOpen your saved HUD Studio: movable elements, font, colour, panel style, sound choices and presets.
!pacehud <card|classic>Apply an editable layout recipe; your saved presets remain available.
!serverhud [on|off]Show or hide the bottom command panel. In V2 this controls the footer; the stock top player panel stays visible.
!fov <60-140>Set field of view (default 90); also available in HUD settings.
!settingsShow saved preferences.
!hud [on|off]Show or hide the timer HUD.
!speed [on|off]Show or hide speed.
!status [on|off]Show or hide run/checkpoint status.
!keys [on|off]Show or hide movement keys.
!sounds [on|off]Enable or disable timer sounds.
!startmessages [on|off]Show or hide ready/prehop chat notices; the correction itself stays active.
!replayhud [on|off]Show or hide replay HUD information.
!hide [on|off]Hide other players and their identifiable movement/weapon sounds. Your own sounds, world audio, voice and spectator target remain.
!spec [player]Join spectator, optionally following an exact or unique partial player name.
Map voting
!mapsList eligible maps on this server.
!nextmapShow the next selected map.
!rtvRequest an RTV map vote when available.
!nominate [map]Open nomination choices, or nominate a matching map.
!voteoptionsPrivately list the active map vote options.
!mapvote <number>Choose an active map vote option; !vote and numbered chat choices also work.
!votemute <name or SteamID64>Start a voice-mute vote; partial names must match exactly one player. Needs 75% of eligible players. A passed vote applies a 15-minute network-wide voice mute and is audited. No argument shows the tally.
!yes / !noAlso: !voteyes / !votenoVote in the active voice-mute vote. These are separate from map-vote choices.
VIP cosmetics
!vipOpen VIP Studio: custom models, favourites, title/name colours, three saved outfits and matching HUD themes. VIP access required; purchase information is at pace.surf.
!viphelpShow the VIP commands available to your assigned role.
!skinsAlso: !loadout / !wsOpen the knife/glove selector with finishes and pattern settings. VIP is not required for this menu.
!title <colour> <title>Also: !customtagSet your VIP title. Use !title reset to return to the rank title. Reserved titles are rejected.
!namecolour <colour>Also: !namecolorSet your VIP chat-name colour. VIP Studio also accepts hex input mapped to supported CS2 chat colours.
!tagcoloursAlso: !tagcolorsList supported title and name colours.
Console binds
Paste a line into the CS2 developer console. Change the key to suit you; binding a key replaces its existing action.
bind "r" "css_r"
bind "F6" "css_saveloc"
bind "F7" "css_loadloc"
bind "F8" "css_prevloc"
bind "F9" "css_nextloc"css_loadloc loads the currently selected save. A newly saved location becomes selected. To select one explicitly, use css_loadloc #7 or css_loadloc ramp. Previous/next binds only change the selection; press your loadloc bind to teleport.